Eu4 best national ideas 2018. I would say Prussia h...
- Eu4 best national ideas 2018. I would say Prussia has the best military national ideas and Mughals have the best non-military ideas. Note: I want to exclude all other factors, like if there ideas match with there starting position, their ease to play in general, their mission tree, This is an extensive multiplayer guide that will talk about tips, tricks and all the important details and knowledge players need in order to be successful at player vs player warfare in the world of Europa Universalis 4. This alone makes it worth it for any nation regarldess if it has merc bonuses in its national ideas or not, if you want to focus on a strong military. For starters we have Prussia with the best military ideas, Byzantium with the best religious ideas, and Yuan with the best coring ideas. Even with the -10% development cost they get, Japanese ideas are preferable unless you are going to play super tall. The game ended around 1800. Indian Sultanate. I just don't know which idea group I should go with first. Paradox. Any tips and exploits in patch 1. Scandinavia. Military Ideas That Unified Japan Can Unify The Globe. Originally posted by Marquoz: The only reason to play Oda is to keep its national ideas, which are better than Japan's for a conqueror. Quantity gives more manpower, forcelimit and less land maintenance. I'm starting in Macedonia as a city-state, move eastwards, and conquer Alexander-esque is movement speed garbage in the Here are my opinions on the best national ideas in Europa Universalis 4, please tell me what you think in the comment section. National ideas - Europa Universalis 4 Wiki. Furthermore, it should be a nation that either have an unique mission tree, or can become Delhi fast. Best means 'fits your personal play style the most' in this case. Some ideas were good, like their 20% force limit, their merchant (arguable, but just having one is another level 3 Center of Trade), 10% trade efficiency (okayish), -15% shock damage received, and 5% discipline. 6 would be appreciated!! Archived post. EU4 Idea Groups: A Breakdown Europa Universalis IV ideas are pivotal to the strategy and development of your nation. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. StoreModsForumLauncherPDXCON 2019. ” It’s hilarious to walk right past a heavily fortified border! What are some of your favorite builds? Their ideas looked like they were mediocre at best, especially when I first saw that incredible -20% transport cost tradition. 3% APC at very best, and that plus tech reduction will only just pay back the admin points you spent on the group; in contrast admin ideas pays itself back 5-10 times over. In general I think mil points are, in the current state of the game, best used to dev you manpower. National manpower modifier, manpower recovery speed or additional mil development. We've taken another look at the Idea Groups in EU4 and made sure this article is still accurate. If you plan to take Japanese ideas, you might as well start with a stronger multi-province nation. I nearly always take Offensive, Quantity, Quality, and Defensive, in that order. What Combine this with 5% merc disc from ideas and the gov reform that give you merc militarization you get a total of 15% extra disc just for your mercs. In eu4 how to play tall is one of the most vital questions to ask. If you need more firepower later in the game take Quality. Shinto. I would take offensive in the first three available groups, if not the first two. Hey what is the best idea group to go with first as Byzantium? I have managed to regain my cores and take the majority of the Western coastline of Anatolia. As for idea groups, the following advice applies to everyone. I formed Rome, became HRE, and colonized a lot. Each country starts with national traditions, two bonuses that define the history and heritage of the country. Also not to mention scandinavian ideas are some of the best in the game. But I'm also thinking maybe Tyrone, because it does get some mil bonuses, but it gets -10% dev cost. Their national idea set is decent but not anything special. Manchu (Chinese) Beijing. The most recent patches have somewhat nerfed the emperor, which I actually like. The Tuscan ideas group is also OP giving +2 papal influence and -10% development as traditions, +5% discipline ambition, and its first three ideas being -5% idea and tech cost, -1 interest per annum, and +1 prestige yearly. In terms of custom nations, it depends on where your nations is located, what government, religion and how many points you are going to invest, but i expect 800 points with full ideas. 1. These rivals (Austria, Spain, the Netherlands) Through my playthroughs as France, I have gone: Influence - Humanist - Exploration - Defensive and then what ever. Flavor, Strong Ideas Merit Extensive Formation. My income is pretty average aprox. Confucian. In single player you can succeed without military ideas. What does anyone else choose? Are the idea groups I'm picking good in that order? Hello all! I recently finished a France campaign that was very wide. As a nation develops technologically, it unlocks the ability to gain additional idea groups. Just like with maritime ideas (see above), the problem is probably the game's focus on land battles, and even though naval dominance and blockades can give winner large amounts of war score, ultimately, wars are decided on land. Forum listTrendingLatestNew posts. New comments cannot be posted and votes cannot be cast. I want Developer diaries are articles, sometimes accompanied by videos, published by Paradox to describe the game design in detail. A place to share content, ask questions and/or talk about the grand strategy game… Idea Groups Tier List Europa Universalis 4 UPDATED Title of Last Video: How I Raided the ENTIRE WORLD in this EU4 Multiplayer Game Absolute Habibi AbsoluteHabibi EU4 Ideas tier list Show less Economic has great ideas such as construction cost and dev cost, which are the core of playing tall. Although some nations benefit really hard from the new idea groups like mercenary switzerland for example. 12 Religious Ideas As for first 3 ideas considering policy bonuses Innovative-offensive-court is the best imo. Paradox Wikis. Poland has amazing national ideas, that relative to many of the other powers nearby, are backloaded. Nov 18, 2023 · What are your favorite OP national ideas for a custom nation? I’m trying to create the most OP custom nation for fun and wanted to hear what ideas you love to use (ideally staying under the 400 pt limit). Also please suggest future idea groups. The typical sweden starting ideas are inno + quality to stack the infantry combat ability, and inno helps sweden more than other European nations. Active Wikis. Please also explain your reasonings behind your pick! Best might be pretty much debateable, since we all play different. Autocracy. Army Professionalism also gives +20% when maxed, Army Tradition +5%. Explore 53 votes, 51 comments. Daimyo. That (and spy network) are all sources I can think of at the The setting for unlimited tag switching is open. (So, one of these: Delhi, Jaunpur, Sirhind, Bengal Updated May 19, 2022 by Ryan Bamsey: Europa Universalis 4 receives updates pretty consistently, and the balance of power changes pretty drastically every now and then. I have played in every region and most of the nations with unique ideas for at least until the 1600s. Which nation is best if you want to have several vassal for most of the game (other than Japan) ? I want to play more with exploiting my vassals to death. Togoku (Japanese) Owari. 30. I am playing with how manpower and manpower modifiers work and would like to know what has the most effect on the manpower recovery. Trading Upper Hand Cemented With Strong Military, Economic Ideas. The aggressive expansion impact is amazing. Edit. In EU4, players should choose Diplomatic Ideas to expand France effectively. Espionage ideas normally are considered weak, but for Poland, they can be interesting. Court offensive lets you easily stay above 50 power projection for that juicy +1 all mana points. Knowing the overpowered national ideas in eu4 can be great when planning which eu4 playing tall nation to choose. Eyalets are cheaper to annex than regular vassals, and very cheap indeed if you stack the estate privilege influence ideas and the adm-infl policy, can add the infl-qual policy too. Basically I pick my admin/diplo ideas based on the current situation or game plan, and take mil ideas purely for the policies and only if I'm ahead on tech and manpower. The choice of EU4 idea groups can steer the course of a nation, affecting everything from administrative efficiency and economic growth to territorial expansion, scientific innovation, and religious dominance. One that’s super fun the “avoid zone of control. While France, historically and in game, was the hegemon of Europe throughout the game period, she was also beset by enemies. Also plan out what kind of ideas you want to take ingame that either synergize with your custom national ideas or complement them. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by… Browse and play mods created for Europa Universalis IV at ModDB. so with all the new updates and changes what are the best first, second, and third idea groups for france Edit: also what is a good way to keep castile/spain my ally for most of the game Innovative: [controversial] Innovativeness gain is overrated, it only results in an additional -3. What are the best national ideas you can give a custom nation : r/eu4 r/eu4 Current search is within r/eu4 Remove r/eu4 filter and expand search to all of Reddit r/eu4 May I know the best idea group for a blobby and also highly developed Ottoman game, I won't be doing a WC as I'm still learning the game. Stockholm. Lack Of Coring Compensated By Admin Efficiency, Military Quality. There also are events and a leader trait. With the expanded HRE, Papal, estates and governing costs mechanics of the Emperor DLC, Austria is one of the most interesting countries to play in EU4. That being said I think military ideas are great provided you’re not going for a world conquest or ultra blobbing run. 85 with full troop maintenance. I was looking for recommendations for a shorter campaign that focused around playing tall. Offensive Ideas also include a big +20% Siege Ability. Quality ideas has a few naval bonuses, which will be more than sufficient. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by… I want to do an Ireland campaign but I need help making it work. it does have some other good modifiers in war exhaustion reduction and Influence ideas, similar to diplomatic ideas, will strengthen Poland's ability in diplomacy and make her vassal swarm a lot stronger, and cheaper to annex. : As France none of the new ideagroups are good imo since the new national ideas + mission tree forces you to play wide. Want to start next to different religions? Then get some Missionary Strength and Missionaries. In Paradox Development's Europa Universalis 4, embracing famous National Ideas can transform a nation into a global superpower. Despite naval ideas being strong, this group is probably the least popular one in EU4. Europa Universalis 4 Wiki . It's now I am still picking the same idea groups for my playthroughs in regard of the nation i play. Sep 23, 2020 · Since we have a thread for the worst national ideas, let's talk about the best National ideas, or even nation's with underated sets. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by… Notes: This is a rough tier list of the national ideas. For the ideas of American natives, see native ideas. I tried to take into consideration the ideas' synergy, the times they are unlocked and usefulness to the nation's specific situation. The new one, I think its Munster, seems one of the best just for having 5% discipline (only one with disc bonus). N'hésitez pas à me faire des retours . How I run my France ideas are as follows: Innovative, Offensive, Influence, Economic, and then probably other military ideas. However, they also pack quite a punch militarily, their ideas passing under the radar of many experienced players! This list will analyze the best idea groups to compliment your national ones and ensure your nation’s dominance. Stuck between a few. I have started to consider the next nation to play, and have narrowed it down to India. Swedish. In a span of less than a decade in fact. Looking at a mp play with Ireland as a march of England. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Oda has probably the best set of military-focused ideas in the game with a couple of my favorite ideas for nation-building, goods produced and tech cost, thrown in just for good measure. 350K subscribers in the eu4 community. I search for; 1- Which formable is best for WC? 2- Which formable is best for Economy after you… Bonjour, je vous propose ma liste de doctrines que je prends pour la France afin de l'optimiser pour une bonne partie et peut-être même la world conquest. As players purchase ideas, they will unlock national ideas as well, one for every three ideas purchased, until all seven national ideas have been unlocked. Offensive Offensive is great for boosting your land military but suffers from poor and 47 votes, 54 comments. Perfect for Austria because it makes hunting for PUs much easier because you can cancel the marriage with only a -1 prestige hit if they get an heir. Bengali (Eastern Aryan) Gauda. Ideas of Interest. Monarchy. Military: Offensive ideas are for the most part better than Defensive, and they synergyize well with British national ideas. I'm specifically thinking about which Irish minor has the best NATIONAL IDEAS for a *march*. Also there are two policies (I think Innovative/Offensive and Religious/Quality) and several National Ideas with +10%. France has a set of situations which make it a difficult power to play. Quality and Offensive Ideas serve as strong second choices. Qing. I want to start as one of the minors and unify the island and then go almost full colonial while keeping the British off the island, unless the missions become to tempting. The Portuguese national ideas focus on colonial expansion and building towards a global trade empire. In may calculation based on But, of course, I like that you can reverse the tide of history in as much as Poland was a great power that fell apart through the EU4 era. Thanks! For the ideas of individual countries, see national ideas. Oda. For the practical guide on idea groups, with analysis and recommendations, see Idea groups guide. In competitive EU4 mp quantity > economic > quality is the meta. true This guide is meant for single player. You didn't mention the best part of the Diplomatic idea group: reduced stability hits from diplomatic actions. Bengal. 349K subscribers in the eu4 community. Join our Discord! - https://di I’m trying to create the most OP custom nation for fun and wanted to hear what ideas you love to use (ideally staying under the 400 pt limit). dix2ko, kgtmg, 9hmp, 3j8y, przed, whnuvd, ovvmzq, lmxyb, sthv, f0vbm,